Tag Archives: #openbadges

Badges as Goals: Achievement Goal Theory

scout merit badges

Image by Flickr user zen and used under Creative Commons License

This is part of a series of posts that will build into my final paper for the Motivation course I am taking this semester. I want to emphasize that this a rough draft and welcome comments, especially ones that point out flaws in my logic or understanding of the motivational theory under consideration. I’m going to try and use my “blogging” voice here rather than my “boring academic voice” that I use in my official paper, but I apologize in advance if I don’t entirely succeed.

In achievement goal theory, it is the learner’s goals for learning that are most salient. In this conceptualization, students who take a mastery goal approach towards their learning focus more on their own individual ability to master new ideas and competencies. Students with a primarily performance goal approach focus more on their ability to prove they are better than others or that they can be judged successful by others. As Ames and Archer (1988) contrast them, the performance goal orientation is associated with “achieving success with little effort,” while a mastery goal orientation is described as valuing the process of learning itself “and the attainment of mastery is seen as dependent on effort (260).” In this theory of motivation, students adopting a mastery orientation have more positive outcomes, including a willingness to pursue challenging tasks, and use more self-regulating behaviors, and persevere in the learning tasks. In contrast, students with a performance goal orientation experience more negative outcomes, including an unwillingness to fail and anxiety.

Using achievement goal theory to predict the ways in which these divergent orientations towards learning might impact a learner’s motivation within a badge system can be useful. Badge systems are certainly patterned after similar systems within digital games, where these goal orientations have resulted in the negative outcomes associated with performance goal orientations. Studies that have examined gamers’ motivations have found a negative impact on mood when players adopted a performance goal orientation towards the game, valuing achievements over other aspects of game play (Ryan, Rigby, & Przybylski, 2006). Additionally, there are contextual factors that interact with these individual student orientations. Classrooms, for example, can be organized in such a way as to support a mastery over performance orientation and thus impact student motivations and outcomes, with classroom performance goal structures correlated with multiple negative outcomes for students (Lau & Nie, 2008). This suggests that these learning sites, like classrooms, should consider students’ achievement goal orientations and encourage a mastery approach whenever possible.

The Khan Academy emphasizes displays of competence over task mastery, an emphasis that aligns with a contextual goal structure that is performance goal oriented. By awarding badges and points for watching videos or answering rote questions without making mistakes, displays of competence are rewarded. These badges, in turn, are displays that rank users against each other, which could also explain the rampant cheating that some of the Khan Academy users have resorted to, certainly a maladaptive outcome predicted by the interaction of a student’s performance goal orientation with the Khan Academy’s performance goal orientation.

References

Ames, C., & Archer, J. (1988). Achievement goals in the classroom: Students’ learning strategies

and motivation processes. Journal of Educational Psychology, 80, 260-267.

Lau, S., & Nie, Y. (2008). Interplay between personal goals and classroom goal structures in

predicting student outcomes: A multilevel analysis of person-context interactions.

Journal of Educational Psychology, 100, 15-29.

Ryan, R.M., Rigby, C.S., Przybylski. (2006) The Motivational pull of video games: a

self-determination theory approach. Motivation and Emotion: 30, 347-363.

doi:10.1007/s11031-006-9051-8

 

Badges as gold stars: The Behavioral View of Motivation and Learning

scout merit badges

Image by Flickr user zen and used under Creative Commons License

This is part of a series of posts that will build into my final paper for the Motivation course I am taking this semester. I want to emphasize that this a rough draft and welcome comments, especially ones that point out flaws in my logic or understanding of the motivational theory under consideration. I’m going to try and use my “blogging” voice here rather than my “boring academic voice” that I use in my official paper, but I apologize in advance if I don’t entirely succeed.

In this case, let’s consider that badges here are operationalized as a reward system instead of an assessment system. For the purposes of this exercise, I’m going to rely on existing learning sites with badge systems that I’ve seen in use, namely the Khan Academy, which is largely an automatic reward system based on levels of interaction with the site’s content, such as viewing tutorials or taking quizzes.

Under Skinner’s (1950) model of operant conditioning, the observed behavior of the student viewing a tutorial or taking a quiz is the behavior that we would like to encourage.  We want  the student to persist in that behavior, and therefore learn more from viewing more tutorials and taking more practice quizzes. In this model, the behavior of interacting with the site leads to a consequence, or reinforcer, of earning a badge. This positive reinforcer of the earned badge, in turn, leads to the strengthened or repeated behavior of the student’s continued interaction with the site’s content. Behavioral theorists have also identified that the timing of the reinforcer has a great deal to do with how effective it is at encouraging the desired behavior–an idea known as the reinforcement schedule.   Reinforcers can be on a continuous reinforcement schedule, for example, and be presented every time the desired response is demonstrated.  The Khan Academy largely employs a fixed-ratio reinforcement schedule in which badges are awarded after a set number of responses. This type of reinforcement schedule predicts that there will be a drop in persistence, especially once the set number of responses occurs and no reinforcer appears (i.e. I already earned the badge for watching tutorials five days in a row, so I am very unlikely to watch five days in a row again since I’ve now earned my badge for that behavior). The schedule that results in the most persistence is called a variable-ratio reinforcement schedule in which the reinforcer is presented at intermittent times after the behavior is demonstrated (think slot machines). While Khan Academy  has largely a fixed-ratio reinforcement schedule, they also advertise that some very “rare” badges can be earned in ways that are not clear, thus employing the variable-ratio schedule. By also awarding these rare badges, the intermittent nature of the reward would predict an increase in persistence because it is unclear which action will lead to the jackpot (perhaps overcoming the problem with the fixed-ratio schedule of the other badges? Not really sure on that one.).  While this would predict the more persistence than the other reinforcement schedules, it still predicts that gradually response will drop off.

There is one important assumption that is made in predicting how badges might impact learning behavior–that the reward of the badge is actually a positive reinforcer. For some, a digital badge may mean very little and therefore not function as a reinforcer at all.  In this case, a behavioral view would predict a lower rate of persistence than for individuals for whom the badge was seen a positive reward.

Additionally, if we assume that the awarding of a badge functions as a positive reinforcement, there is an additional prediction to me made about whether or not the potential harm of using a reward system outweighs the potential learning benefits. The use of rewards has been shown to be highly detrimental for intrinsic motivation especially (Deci, Koestner, & Ryan, 1999), and considering that the majority of users in these open course systems are there voluntarily (or are intrinsically motivated to visit the site and engage with the content), is it worth using badges to possible decrease the motivation that brought the learner to the Khan Academy in the first place?  This is the typical argument leveled against behavioral learning techniques: those gold stars may not only be motivating in the short-term, but harmful in the long-term.

But would different outcomes be predicted based on different theories of motivation and learning? More on that soon!

References

Deci, E. L., Koestner, R., & Ryan, R. M. (1999). A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation. Psychological Bulletin, 125, 627-668.

Skinner, B. F. (1950). Are theories of learning necessary? Psychological Review, 57, 193-216.

 

 

#openbadges and Motivation

MotivationThis semester I am taking Dr. Cary Roseth’s Current Issues in Motivation and Learning course. I have also been following the Digital Media and Learning Open Badges competition.  As I’ve been reading and thinking about different motivational theories, I can’t help but wonder about the ways that those theories might explain how the Badges for Learning idea might work in practice.  So I’ve decided that I will be putting these ideas to work in my final paper for my motivation course.  My plan is to take the motivational theories we’ve been reading about and use them to make predictions about how badges for learning might impact student motivation and possibly achievement (when appropriate for the theory).  My  paper is due in about a month, but as I develop these predictions, I plan to both blog about them in this space as well as post my final paper here (don’t worry, it’s supposed to only be 10 pages).

I do want to address one issue, however, before I begin. In the initial launch of the Badges for Learning competition and even in subsequent writings, blog comments, and twitter conversations around the web, I’ve noticed that there is a real tension as folks try to imagine how to implement Badges for Learning. It seems to me that the at the core of badges is to develop an alternative assessment structure for not only open courses online, but perhaps even more traditional, face-to-face classrooms. I keep seeing the argument repeated that badges are a way to highlight the self-directed learning that is occurring all over the web. Despite these intentions, the idea of badges as a potential motivator creeps into the conversation. While this may not be the primary intention of badges, I think that the idea of badges a motivator is tangled up in the conceptions of badges.  At first this horrified me: I worried that we were moving reward stickers and gold stars online, and I wasn’t impressed with how well those worked in the face-to-face classrooms. But as I realized how ignorant I am of explanations of what and how people are motivated, I thought it was worth keeping an open mind about.

The first action-research study I ever carried out as a classroom teacher  (back in 2002) looked at motivation and standardized testing. My questions centered on whether or not students’ own personal preferences for different types of assessments might impact their achievement.  My findings were pretty inconclusive, and as I’ve dug into the relationship between motivation and assessment, I’ve found that there has been very little research in this area overall. The impact of standardized tests versus performance evaluations or other non-standardized assessment practices on student motivation is still unknown.  Seeing the stress of my own students before the ACT or hearing stories from my friends about their second graders crying under their desks during testing weeks makes me wonder about it more.  This is all to say that I’m really curious about this issue: what if a student is highly motivated in school and the negative impact of standardized testing is short-circuiting that motivation? I think that most teachers can quickly think of examples of students for whom this is true. They are motivated, they love school, and their achievement on the big test is always low. It just doesn’t reflect what they know and what they can do. For these reasons, I’m all for some sort of alternative assessment structure.

So as I develop my ideas, I welcome comments and criticisms as I go.  The plan is to post a theory and prediction about badges every few days. Wish me luck!